Section Focus
Clarify camels, pikes, monks, mangonels, rams, and trash wars so counters stop feeling like guesswork.
Recommended Order
| Order | Page | Problem It Solves |
|---|---|---|
| 1 | AoE2 DE Camels vs Knights | judge camel transitions by civ and upgrade thresholds instead of reflex |
| 2 | AoE2 DE Pike Timing | tie spearmen, upgrades, and population cost into one defensive line |
| 3 | AoE2 DE Mangonel Defense Micro | reduce mangonel losses with the smallest possible micro checklist |
| 4 | AoE2 DE Monk Conversion Priority | prioritise conversions by value instead of proximity |
| 5 | AoE2 DE Treb War Positioning | compress castle wars into a positioning checklist for trebs and front lines |
| 6 | AoE2 DE Trash Wars Gold Use | stop bleeding gold in trash wars by defining the few key gold windows |
| 7 | AoE2 DE Halb Siege vs Cavalry | time halb and siege pushes cleanly into cavalry armies |
How To Use This Hub
Work through the current blocker inside this cluster first, then keep following the same problem lane; it is clearer than bouncing back to the homepage.
Best Next Clicks
- Finish the first two or three pages inside this cluster before jumping to a different topic.
- If pace, control groups, positioning, or route reading still feels unstable, pair it with the matching video guide next.