Section Focus

Turn fast castle, 3-TC boom, 1-TC pressure, knights, and crossbow transitions into Castle Age plans you can actually execute.

OrderPageProblem It Solves
1AoE2 DE Safe Fast Castle Checkjudge map safety and enemy pressure before committing to fast castle
2AoE2 DE 3 TC Boom First Minutesstabilize the first minutes of a 3-TC boom instead of crashing the eco
3AoE2 DE 1 TC Pressure When Aheadconvert a lead into real Castle Age finishing pressure
4AoE2 DE Knights or Crossbowspick the main Castle Age unit by civ, eco, and map shape
5AoE2 DE Monastery Defense Basicshit the monastery timing before enemy knights hit your eco
6AoE2 DE Siege Shop First Pushjudge whether the first siege shop should feed rams or mangonels
7AoE2 DE Castle Age Rewall Recoverystabilize a breached front before choosing between more pressure or booming

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