Quick Answer
Rogue is not about gambling stealth every turn; it is about creating reliable advantage for one strong Sneak Attack. Thief is easier and item-friendly, while Assassin rewards planned ambushes.
Recommended Route
| Stage | What To Do | Watch Out |
|---|---|---|
| Basics | Secure Dexterity, Sleight of Hand, and Stealth | Let a companion cover locks if the main cannot |
| Combat | Use height, Hide, and threatened targets for Sneak Attack | Do not shoot from open ground |
| Thief | Extra bonus action supports items, Hide, and Dash | More forgiving |
| Assassin | Rewards initiative and ambush starts | Weak without planning |
Key Checks
- Sneak Attack is once per turn; reliability is the goal.
- Sleight gear and advantage sources reduce reloads.
- Always have an escape route when stealth fails.