What This Section Solves
A useful boss guide should explain why the fight is hard, what to change first, and whether you should return later. This section focuses on practical stuck-point decisions.
Common Wall Types
| Type | First response |
|---|---|
| Combo pressure | Reduce greed and punish recovery frames |
| Phase-two collapse | Save transformation and spirit value for the second half |
| Low damage | Clear side paths and upgrade before forcing attempts |
| Environmental pressure | Solve fire, poison, wind, or status problems first |
| Camera trouble | Do not chase bad lock-on angles against large bosses |
Start Here
| Question | Best page |
|---|---|
| Which boss should I fight next? | Boss order and stuck checklist |
| What spells or transformation should I use? | Spells and transformations guide |
| Do hidden bosses affect endings? | Secret endings and NG+ route |
Update Plan
Future boss pages will cover high-search fights such as Black Bear Guai, Tiger Vanguard, Yellow Wind Sage, Yellowbrow, Hundred-Eyed Daoist Master, Red Boy, Erlang, and the final boss route.