Section Focus

Handle draw, energy, defense, and win condition first instead of stuffing early decks with greed.

OrderPageProblem It Solves
1First Five Removals to Considerfix what clogs the hand before chasing flashy combo turns
2Draft Damage or Block?compare the current death pattern against map speed before drafting
3When a Thin Deck Is Not Bettera thin deck is not an automatic win if the loop still fails
4Win Condition Too Late Checkonce the deck is still aimless too late, it is time to reduce greed
5Upgrade First or Rest First?read the next map stretch and current margin instead of following a habit
6Draw Engine Before Finishersfinishers rot in hand if the draw loop never stabilizes
7Dead Card Trim Rulecut what slows the entire deck before patching niche moments

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