Case Management Rule

A full case is not automatically a good case. The goal is to make sure the next fight has usable resources. Ammo, herbs, grenades, knife, weapons, and treasures all compete for space, so organization is part of routing.

Resource Priority

ResourceRecommendation
Handgun ammoBaseline resource; keep a working reserve
Shotgun shellsEmergency space-maker, not basic cleanup
Rifle ammoSave for weak points and priority enemies
Flash / grenadesHigh-value control and risk reduction
HerbsCombine for better recovery or max value
Fish and large itemsUse or sell if space pressure is high

Before Merchant Stops

  1. Sell low-value items you do not need.
  2. Combine herbs to reduce wasted slots.
  3. Check treasure inlay options.
  4. Repair the knife before risky segments.
  5. Reserve space and ammo for the next hard fight.

Related guide: S+ route planning.