Section Focus
Untangle town returns, vendor order, sell-scrap choices, and stash pressure.
Recommended Order
| Order | Page | Problem It Solves |
|---|---|---|
| 1 | First Vendor Priority | spend the first real town money on the bottleneck that actually matters |
| 2 | Stash Space Pressure Fix | reduce stash friction with rules instead of endless sorting |
| 3 | Repair Before Shopping? | do not spend the next outing’s safety margin before repairs |
| 4 | Best Sell Window After a Long Run | connect selling, crafting, and the next route reset in one stop |
| 5 | Vendor Checklist Before Leaving Town | leave town without forgetting repairs, healing, or the one key purchase |
| 6 | When Housing or Comfort Is Worth It | only invest when a town feature removes real repeated friction |
| 7 | Town Loop Taking Too Long | compress every reset into the same dependable loop |
How To Use This Hub
Map the live question to the first two or three pages in this cluster, then keep drilling inside the same topic before jumping elsewhere; use the video page only when motion or timing needs confirmation.
Best Next Clicks
- Finish the first two or three pages in this hub before jumping to a different topic cluster.
- If movement, timing, or route reading still feels fuzzy, pair this with the matching video page.