Quick Answer

Your first week should stabilize hazard protection, oxygen, sodium, launch fuel, inventory space, and a simple base before chasing distant systems. If you can recharge life support, take off safely, and store materials, exploration becomes much less stressful.

First Week Route

StageGoalCheck
First planetRepair scanner, mining beam, life support, and shipKeep sodium and oxygen visible
First launchCraft or buy launch fuel before wandering farNever strand the ship empty
First baseBuild a small base computer, shelter, refiner, and storage planDo not overbuild before resources stabilize
First stationSell extras, buy essentials, check upgradesSave units for inventory and survival help
First exploration loopScan, gather, return, refine, then expandAvoid one-way trips with full bags

Resource Priority

  • Sodium for hazard protection.
  • Oxygen for life support and emergency crafting.
  • Ferrite dust and carbon for repairs and basics.
  • Di-hydrogen and metal plating for launch fuel.
  • Chromatic metal for early base and quest steps.
  • Inventory upgrades before luxury spending.

Base Checklist

Place the first base near resources, a landing-friendly area, and a route you can remember. It does not need to be beautiful. It needs shelter, a refiner, storage logic, and a safe return point.

FAQ

What should I always carry?

Sodium, oxygen, carbon, ferrite dust, and enough materials to make launch fuel.

Should I rush to another system?

Only after your ship, life support, inventory, and basic base loop are stable.

What is the biggest beginner mistake?

Wandering too far with low hazard protection, no launch fuel, and a full inventory.