Section Focus

The Underworld and Surface lines need separate goals and reset logic.

OrderPageProblem It Solves
1When to Push the Surfacestabilize the Underworld basics before splitting attention upward
2Underworld Cleanup Before Surfacefinish the resource, safety, and unlock checks that keep surface attempts honest
3Route Memory Between Biomesremember reward and risk layers rather than only scenery
4Shop or Reward Room?read build gaps against route length before choosing
5A Failed Surface Push Can Still Progressmeasure what information and resources the failed push still returned
6Best Time to Return Belowthe two lines feed each other instead of replacing one another
7Shortcut Thinking in Hades IIcount both out-of-run growth and in-run room value when judging a route shortcut

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