Quick Answer
Do not choose the cheapest crew member automatically. Cheap crew can increase pressure, lost money, or failure risk. Once you know the mission, cost-saving routes are fine; on a first clear, stability is usually worth more.
Approach Logic
| Question | Practical Rule |
|---|---|
| Stealth or loud | Stealth tests timing and routing; loud routes test firepower, armor, and escape control |
| Expensive or cheap crew | First clears favor reliable crew; later replays can trim costs |
| Getaway vehicle location | Park somewhere close to the escape path, not merely far from the mission |
| Weapon prep | Keep rifle ammo, shotgun backup, armor, and explosives ready |
| Reroute after failure | Read the setup requirements before committing; approach flexibility is limited |
Crew Priority
- Hacker: affects pressure windows and timing.
- Driver: matters most during long escape routes.
- Gunman: protects payout and combat stability, especially on loud approaches.
- Protagonist ability: use character skills to cover driving, shooting, or pressure-heavy sections.
Common Mistakes
- Entering heists without armor and ammo.
- Parking a getaway vehicle in a place that adds travel time.
- Looking only at crew cut instead of failure cost.
- Spending heist gains immediately before stock and property planning.