Section Focus

Find whether belts, modules, beacons, trains, or the power grid are the actual late-game drag before deciding how to return.

OrderPageProblem It Solves
1Upgrade Belts or Add Lanesavoid spending on faster belts in the wrong choke point
2Module and Beacon First Targettarget the line that changes science or core intermediates the most
3Rail Blocks Before Bigger Trainsfix stations and blocks before scaling train length
4Science Pack Throughput Auditwork backward from missing science packs to the first starving line
5Power Grid Scale-Up Orderrank generation, storage, and transmission bottlenecks before adding more machines
6Space Age Returner Checklistcheck new expansion goals, old-factory throughput, and logistics breaks first

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