Quick Answer
Pick the class whose team job you can remember under pressure. Scout lights and reaches minerals, Engineer creates platforms and turret space, Gunner protects revives and crossings, and Driller opens paths. In early missions, stay close, collect Nitra before panic, and call resupplies where the team can defend them.
Beginner Class Table
| Class | Team job | Beginner focus |
|---|---|---|
| Scout | Light caves, grab high minerals, revive quickly | Use flare gun before fights and ping resources |
| Engineer | Platforms, turret setup, area control | Platform minerals for Scout and defend objectives |
| Gunner | Shields, ziplines, sustained fire | Save shield for revives, swarms, and extraction |
| Driller | Tunnels, terrain cleanup, crowd control | Drill clean routes back and do not split too far |
First Mission Route
- Before leaving the drop pod, check the primary and secondary objective.
- Move as a group until the cave shape is understood.
- Ping minerals and danger instead of silently wandering.
- Collect Nitra early; one resupply can turn a wipe into a recovery.
- Place resupply pods near defensible ground, not in a random tunnel.
- During extraction, follow the team route and use traversal tools to repair bad paths.
Mission Type Guidance
| Mission | What beginners should practice | Common mistake |
|---|---|---|
| Mining Expedition | Navigation, Nitra, mule calls | Leaving minerals behind with no light |
| Egg Hunt | Controlled pulls and swarm readiness | Pulling several eggs before regrouping |
| Salvage Operation | Defending small zones | Calling resupply outside the defense area |
| Point Extraction | Fast objective routing | Staying too long until waves overwhelm |
Wipe Recovery Checklist
- Did the team have enough Nitra before the swarm?
- Were lights, platforms, shields, and tunnels used before the fight got messy?
- Did someone call resupply too far from the objective?
- Did the team split for too long?
- Was extraction planned before the button was pressed?
Related Guides
FAQ
What is the easiest class for beginners?
Gunner is forgiving because shields can rescue bad fights, but every class is beginner-friendly if you focus on the team job.
When should we call a resupply?
Call it before everyone is empty, near a defensible objective or route, and only after the team has enough Nitra.
Should beginners play solo or co-op?
Both work. Solo teaches pacing with Bosco, while co-op teaches class roles, pings, revives, and shared resource discipline.