Quick Answer

Use the launch trailer to split story, naval travel, mercenary pressure, choices, and Greece map needs into guide tasks. Use the video as motion context, not as a full route to copy. Capture the scene that answers the player problem, then move into the matching route, systems, map, or completion hub.

Watch Checklist

CheckWhat to capture
story and character choiceNote the first scene that explains story and character choice, then turn it into an action or follow-up guide page
naval travel routeNote the first scene that explains naval travel route, then turn it into an action or follow-up guide page
mercenary pressureNote the first scene that explains mercenary pressure, then turn it into an action or follow-up guide page
regional map priorityNote the first scene that explains regional map priority, then turn it into an action or follow-up guide page

How To Use Pause Points

  1. When the first map, track, level, or region appears, write down the entry and revisit condition.
  2. When the first action, combat, driving, or system UI appears, record the input or decision players may misread.
  3. When the first failure risk appears, turn it into a common mistake and recovery note.
  4. If footage gives mood but no actionable information, keep it as source context instead of a final recommendation.

Follow-Up Split Priority

PrioritySplit this next
P0One common blocker as a single-question guide
P1Map, track, level, or region entry table
P2System, build, setting, or resource table
P3Patch, DLC, platform, or returner retest page

Source Video

FAQ

Why does this page start with one video?

The first goal is to make the video hub playable and useful. More boss, track, level, or timestamp videos can be added once they match a specific player problem.

Should I copy the video exactly?

No. Use it to confirm motion, timing, and order, then adjust for your platform, version, difficulty, save state, and current objective.