How to Use This Hub
A hub for achievements & ng+ routes, checklists, tools, maps, videos, and follow-up cleanup. Do not browse only by date; start from the current blocker in the table, then open the matching guide.
Recommended Pages
| Page | Problem solved |
|---|---|
| Spoiler-Light Trophy Roadmap: How to Plan One Playthrough | Plan trophies by story, district cleanup, and tool upgrades without reading ending details first. |
| 100% Completion Checklist: Story, Side Content, Collectibles, and Updates | Completion is easier by category than by random icons; a checklist reduces misses. |
| Missable Content Anxiety Check: What Can Be Cleaned Up Later | Most open-world content can be cleaned later, but mission opportunities and optional conditions need checking in the moment. |
| Achievement Cleanup After Story: Map First or Contracts First | After story, open viewpoints and category checklists before contract constraints and special conditions. |
| Low-Kill Low-Alert Route: Trophy-Friendly Planning | Low-alert play depends on scouting and tools, not reactions; reset the entry when the route breaks. |
| Launch Trailer Watchlist: What to Confirm Before Playing | The launch trailer sets tone and expectations; this guide turns it into a practical prep list. |
| Gameplay Trailer Stealth Checklist: Mechanics to Test In-Game | After the gameplay trailer, test scouting, tools, parkour, and exits in-game first. |
| Official Gameplay Overview Watch Plan: Where Beginners Should Pause | Gameplay overviews are better for system learning than route copying; pause by mechanic. |
First Steps
- Start with Spoiler-Light Trophy Roadmap: How to Plan One Playthrough
- Start with 100% Completion Checklist: Story, Side Content, Collectibles, and Updates
- Start with Missable Content Anxiety Check: What Can Be Cleaned Up Later
- Start with Achievement Cleanup After Story: Map First or Contracts First
- Return to the game hub to confirm story, systems, and cleanup routes.
- If the topic needs motion, use Video Guides.
Next Gaps
- Single mission routes, collectible points, tool upgrade pages, and video timestamps should continue to split out.
- Finished pages should link back here so the hub-to-guide loop stays clear.